Poker Memory Game

Cognitive Micro-break: Enhancing Focus Through Play.

Poker Game Main Screen

01. UX Research & Personas

The project started with a core question: How can we help employees recover focus during high-pressure workdays? My research identified three key personas: the Efficiency Seeker (needs a quick reset), the Overwhelmed Employee (needs a stress reliever), and the Growth-Minded Individual (seeks cognitive challenges).

This study led to the "Micro-break" concept—a 30-second gaming interval designed to engage short-term memory and provide a sensory shift away from work tasks.

02. Interaction Design & Flow

I mapped out the Game Flow to ensure a friction-less experience. By analyzing the user journey from the Start Menu to the high-stakes match detection, I reduced cognitive load by simplifying transitions and providing immediate visual feedback for every user action.

Poker Game Flow

03. Technical Development

Built using Processing (Java), the project required robust state management. I developed a custom card object system and utilized array-based logic to handle shuffling, flipping animations, and time-sensitive match detection.

04. Iteration & Improvement

User testing revealed that users needed stronger visual cues for successful matches. I refined the visual hierarchy, added highlight effects for matched pairs, and optimized the UI for better legibility under fast-paced gameplay.

Improvement Comparison

05. Gameplay Demonstrations

These demonstrations showcase the final product's two primary outcomes: maintaining focus to win within the time limit, and the consequences of the countdown reaching zero.

Outcome: Victory Condition
Outcome: Time-Out Failure